WorldRoPE: Probabilistic World-Centric Rotary Embedding for Multi-View Attention
cs.CV, cs.AI
Submitted: 2026-10-12
Updated: 2026-10-12
Comments: Project page: https://cv.snu.ac.kr/research/WorldRoPE
Code: https://github.com/Applied-Intuition-Open-Source/URoPE3https:
Project page: https://cv.snu.ac.kr/research/WorldRoPE
License: http://creativecommons.org/licenses/by/4.0/
The gist: Rotary Positional Embedding (RoPE) is widely used to encode relative positions in Transformers.
Abstract
Rotary Positional Embedding (RoPE) is widely used to encode relative positions in Transformers. In multi-view settings, however, patch coordinates are defined independently in each image: the same 3D point can therefore have different coordinates across views, making them insufficient for establishing cross-view correspondences. We introduce WorldRoPE, a probabilistic world-centric RoPE for multi-view attention. At each layer, WorldRoPE back-projects each patch token into a set of volumetric Gaussian primitives in a shared world frame. These primitives represent multiple plausible 3D supports for a token, jointly capturing alternative depth hypotheses, depth uncertainty, and the finite spatial extent of its patch frustum. When a key token's support is projected into a query view, it induces a distribution over where that key may appear in the query image. WorldRoPE integrates the rotary operator over this distribution in closed form, combining rotations at the projected primitive centers according to their mixture weights with covariance-dependent attenuation. This makes attention less sensitive to uncertain key locations in the query view, without rasterizing or warping token features. The formulation reduces to deterministic RoPE when the support collapses to a point. Across layers, the predicted geometry guides cross-view attention, while the updated features refine the geometry used at the next layer. Experiments on novel view synthesis, depth estimation, and 3D geometry reconstruction demonstrate the effectiveness of WorldRoPE for multi-view Transformers.
Sources
- Head-wise Adaptive Rotary Positional Encoding for Fine-Grained Image Generation
- Depth Anything 3: Recovering the Visual Space from Any Views
- Spiral RoPE: Rotate Your Rotary Positional Embeddings in the 2D Plane
- Advancing Open-source World Models
- HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
- Geometry-biased Transformers for Novel View Synthesis
- $\pi^3$: Permutation-Equivariant Visual Geometry Learning
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