FlowSim: Rendering-Free Closed-Loop Simulation for Evaluating End-to-End Driving Systems
cs.CV
Submitted: 2026-10-13
Updated: 2026-10-13
License: http://creativecommons.org/licenses/by/4.0/
The gist: Closed-loop evaluation of end-to-end (E2E) driving systems typically relies on generating sensor observations and re-processing them through the perception encoder, introducing substantial
Abstract
Closed-loop evaluation of end-to-end (E2E) driving systems typically relies on generating sensor observations and re-processing them through the perception encoder, introducing substantial computational cost and a sim2real gap between simulated and real sensor observations. In this paper, we ask a more fundamental question: is image-space simulation necessary for closed-loop evaluation of E2E driving systems? We propose FlowSim, a rendering-free simulation paradigm that predicts the internal latent representation directly from a previous latent and target-frame symbolic scene conditions. The predicted latent is then processed by the original frozen downstream modules, eliminating image rendering and perception re-encoding. Explicit cross-frame agent association improves latent transition prediction and rollout stability, while variable-horizon simulation enables long-horizon prediction from a common real anchor without accumulating intermediate rollout errors. Experiments on nuScenes and NavSim demonstrate that FlowSim preserves downstream behavior competitively with, and often exceeds image-space simulation in source-to-reference agreement across variable simulation horizons and both dense and sparse latent representations. By predicting the latent directly, both instantiations of FlowSim simulate each step in 0.04--0.06s, substantially faster than the image-space simulation methods they are compared against. These results establish FlowSim as an efficient and practical alternative to conventional image-space simulation methods.
Sources
- SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
- DreamForge: Motion-Aware Autoregressive Video Generation for Multi-View Driving Scenes
- Cosmos-Drive-Dreams: Scalable Synthetic Driving Data Generation with World Foundation Models
- GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Driving
- BEVWorld: A Multimodal World Simulator for Autonomous Driving via Scene-Level BEV Latents
- SparseWorld: Enhancing End-to-End Autonomous Driving via World Models with Sparse Scene Representation
- Auto-JEPA: A Latent World Model of Continuous Intent for End-to-End Autonomous Driving
- TrackDiffusion: Tracklet-Conditioned Video Generation via Diffusion Models
- HorizonDrive: Self-Corrective Autoregressive World Model for Long-horizon Driving Simulation
- Diffusion World Model: Future Modeling Beyond Step-by-Step Rollout for Offline Reinforcement Learning
- FlowDrive: moderated flow matching with data balancing for trajectory planning
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