EgoExplorer: A Vision-Motion-Touch Observatory for Human Loco-Manipulation In Situ
cs.RO, cs.CV
Submitted: 2026-10-13
Updated: 2026-10-13
Comments: Project page: internrobotics.github.io/egoexplorer.github.io/
Code: https://github.com/NVIDIA/cosmos
Project page: https://omniretarget.github.io
License: http://creativecommons.org/licenses/by-nc-sa/4.0/
The gist: Learning humanoid loco-manipulation from human demonstrations rests on observing how locomotion, posture, and object interaction evolve together as tasks unfold.
Abstract
Learning humanoid loco-manipulation from human demonstrations rests on observing how locomotion, posture, and object interaction evolve together as tasks unfold. Scaling collection across diverse environments, in turn, favors lightweight, portable capture systems. Yet, existing datasets provide only partial views of this coordination. Thus, we introduce EgoExplorer, a 100-hour vision-motion-touch observatory of human loco-manipulation built with a wearable system. With an emphasis on professional activities, its continuous recordings align egocentric video with reconstructed whole-body motion, fine-grained finger articulation, and tactile observations, accompanied by step-level descriptions. To achieve this coverage with sparse body sensing, we develop the Calibrate-Complete-Constrain pipeline. Concretely, reusable calibration fixes participant geometry and sensor attachments before motion inference to disentangle mounting offsets from articulation. A temporal prior then completes unobserved joint motion, while layered constraints promote measurement agreement, temporal continuity, and geometric consistency, properties that motion plausibility alone does not guarantee. Against tracker-fitted references, the method reduces body-point error by 71.9% relative to the strongest baseline; matched evaluations also show gains in hand stability and contact estimation. Preliminary studies explore multimodal generation and conditioning alongside humanoid retargeting with whole-body control in simulation.
Sources
- Retargeting Matters: General Motion Retargeting for Humanoid Motion Tracking
- LeRobot: An Open-Source Library for End-to-End Robot Learning
- ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine
- NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Data
- EgoLive: A Large-Scale Egocentric Dataset from Real-World Human Tasks
- Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learning
- Cortex: A Bidirectionally Aligned Embodied Agent Framework for Long-horizon Manipulation
- EgoVerse: An Egocentric Human Dataset for Robot Learning from Around the World
- Proximal Policy Optimization Algorithms
- EgoHumanoid: Unlocking In-the-Wild Loco-Manipulation with Robot-Free Egocentric Demonstration
- OPENTOUCH: Bringing Full-Hand Touch to Real-World Interaction
- HandFlow: Fully Generative 4D Hand Recovery with Flow Matching
- ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Data
- OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulation
- Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Cameras
- HumanoidExo: Scalable Whole-Body Humanoid Manipulation via Wearable Exoskeleton
- TouchAnything: A Dataset and Framework for Bimanual Tactile Estimation from Egocentric Video
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