DexMimic: A Generalist Dexterous Hand-Object Tracking Policy via Value-Guided Reset Allocation
cs.RO, cs.AI
Submitted: 2026-10-13
Updated: 2026-10-15
Comments: 13 pages, including 4 pages of supplementary material. Project page: https://zhexiluo.github.io/DexMimic/
Code: https://github.com/teal024/FoundationPose-plus-plus
Project page: https://zhexiluo.github.io/DexMimic
License: http://creativecommons.org/licenses/by-nc-nd/4.0/
The gist: Achieving human-like dexterous manipulation remains a central challenge in robotics.
Abstract
Achieving human-like dexterous manipulation remains a central challenge in robotics. Learning from human hand-object interaction (HOI) datasets offers a promising pathway to diverse dexterous skills, yet existing physics-based approaches train specialist policies for individual trajectories, thereby limiting skill reuse at scale. We introduce DexMimic, a generalist dexterous hand-object tracking policy jointly trained across diverse HOI trajectories. Efficient joint training requires allocating each rollout to both an undertrained phase and a starting state that supports continued tracking. DexMimic realizes this insight through Value-Guided Reset Allocation, which adapts the initialization distribution online to prioritize difficult phases and select reset states with higher expected tracking returns. We further introduce a benchmark spanning training, fine-tuning, and generalization. Experiments show improved tracking success and training efficiency, faster fine-tuning, and the potential for zero-shot generalization to unseen trajectories and objects; larger training sets further improve efficiency and generalization. Finally, we validate DexMimic on a real-world dexterous manipulation platform.
Sources
- DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills
- Perpetual Humanoid Control for Real-time Simulated Avatars
- BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusion
- Universal Humanoid Motion Representations for Physics-Based Control
- Robust and Generalized Humanoid Motion Tracking
- VideoDex: Learning Dexterity from Internet Videos
- DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation
- DexImit: Learning Bimanual Dexterous Manipulation from Monocular Human Videos
- ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation
- DexPilot: Vision Based Teleoperation of Dexterous Robotic Hand-Arm System
- ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning
- DexMachina: Functional Retargeting for Bimanual Dexterous Manipulation
- OmniDexGrasp: Generalizable Dexterous Grasping via Foundation Model and Force Feedback
- Humanoid Whole-Body Manipulation via Active Spatial Brain and Generalizable Action Cerebellum
- DexH2R: Task-oriented Dexterous Manipulation from Human to Robots
- Analyzing Key Objectives in Human-to-Robot Retargeting for Dexterous Manipulation
- DexMV: Imitation Learning for Dexterous Manipulation from Human Videos
- DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Video
- Object-Centric Dexterous Manipulation from Human Motion Data
- ConTrack: Constrained Hand Motion Tracking with Adaptive Trade-off Control
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