GroundGUI: GUI Grounding by High-Quality Data and Distillation-to-Reinforcement Learning
cs.AI, cs.CL, cs.CV
Submitted: 2026-10-13
Updated: 2026-10-13
Comments: 18 pages, 6 figures, 9 tables
Code: https://github.com/PrentisAI/GroundGUI
License: http://creativecommons.org/licenses/by/4.0/
The gist: Constructing robust GUI agents relies on multimodal visual grounding: the ability to precisely map natural language intents to actionable on-screen components.
Terminology
Abstract
Constructing robust GUI agents relies on multimodal visual grounding: the ability to precisely map natural language intents to actionable on-screen components. Despite abundant desktop, web, and mobile benchmarks, high-fidelity resources tailored for diverse environments are surprisingly scarce. To bridge this gap, we introduce the Screen Referring Grounding Dataset (ScreenRef), a comprehensive GUI grounding dataset consisting of GUI screenshots paired with natural language referring expressions and box or point annotations. Spanning desktop, web, and mobile domains, ScreenRef comprises 586K screenshots and over 633K referring expression instances, covering tasks such as text recognition, visual matching, spatial understanding, and refusal scenarios. To boost the model's grounding performance, we propose the Distillation-to-Reinforcement Learning (D2RL) method to address the limited generalization of supervised fine-tuning and the sparse reward problem in reinforcement learning. Utilizing ScreenRef, we train Qwen3-VL-8B-Instruct via sequential SFT and D2RL training, yielding GroundGUI-8B. GroundGUI-8B achieves 95.2% on ScreenSpot-V2, 63.9% on ScreenSpot-Pro, 65.4% on OSWorld-G, 86.8% on MMBench-GUI L2, and 38.3% on UI-Vision. Among 8B-scale models, it produces substantial gains over models trained on open-source datasets, with performance comparable or even superior to models trained on closed-source data. Code, models, and datasets are available at https://github.com/PrentisAI/GroundGUI.
Sources
- UIBert: Learning Generic Multimodal Representations for UI Understanding
- Qwen3-VL Technical Report
- MolmoPoint: Better Pointing for VLMs with Grounding Tokens
- UI-Venus-1.5 Technical Report
- UI-Venus Technical Report: Building High-performance UI Agents with RFT
- GUI-C$^2$: Coarse-to-Fine GUI Grounding via Difficulty-Aware Reinforcement Learning
- GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents
- UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interaction
- UI-TARS: Pioneering Automated GUI Interaction with Native Agents
- Real-Time Flying Object Detection with YOLOv8
- DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models
- UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning
- DUNIA: Pixel-Sized Embeddings via Cross-Modal Alignment for Earth Observation Applications
- MMBench-GUI: Hierarchical Multi-Platform Evaluation Framework for GUI Agents
- Video2GUI: Synthesizing Large-Scale Interaction Trajectories for Generalized GUI Agent Pretraining
- Mobile-Agent-v3.5: Multi-platform Fundamental GUI Agents
- Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction
- Step-GUI Technical Report
- Enhancing Visual Grounding for GUI Agents via Self-Evolutionary Reinforcement Learning
- Phi-Ground Tech Report: Advancing Perception in GUI Grounding
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