PAWA: Panoramic Action-conditioned World Modeling for Multiple Agents
cs.CV, cs.AI
Submitted: 2026-10-14
Updated: 2026-10-14
Comments: 24 pages. Project page: https://pawa.siki.moe
Code: https://github.com/yousiki/pawa-pipeline
Project page: https://pawa.siki.moe
License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Sources
- MASS: Multiplayer World Models with Authoritative Shared State
- M$^\text{4}$World: A Multi-view Multimodal Driving World Model for Interactive Object Manipulation and Minute-long Streaming
- MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft
- Matrix-game 2.0: An open-source, real-time, and streaming interactive world model
- Multiplayer Interactive World Models with Representation Autoencoders
- MetaWorld: Scaling Multi-Agent Video World Model from Single-view Video Data
- Memory Forcing: Spatio-Temporal Memory for Consistent Scene Generation on Minecraft
- HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels
- PanoWorld: A Generative Spatial World Model for Consistent Whole-House Panorama Synthesis
- PanoWorld: Geometry-Consistent Panoramic Video World Modeling
- PanoWorld: Real-World Panoramic Generation
- Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition
- Gamma-World: Generative Multi-Agent World Modeling Beyond Two Players
- Yume: An Interactive World Generation Model
- Streaming Multi-Agent Autoregressive Diffusion Model with World State Registers
- World Simulation with Video Foundation Models for Physical AI
- MultiGen: Level-Design for Editable Multiplayer Worlds in Diffusion Game Engines
- GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Driving
- Solaris: Building a Multiplayer Video World Model in Minecraft
- Genie Sim PanoWorld: An Infinite Indoor 3D World Generation Pipeline via Panoramic Scene Modeling and Simulation
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